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Merge pull request #6696 from Troy-Ferrell/users/trferrel/add-component-menu-obsolete
Add component menu to obsolete
2 parents f8a149a + 103b12b commit 1e57ecf

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13 files changed

+13
-13
lines changed

13 files changed

+13
-13
lines changed

Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoTargetPositioning/Scripts/GrabReleaseDetector.cs

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@@ -8,7 +8,7 @@
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namespace Microsoft.MixedReality.Toolkit.Examples.Demos.EyeTracking
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{
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[System.Obsolete("This component is no longer supported", true)]
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[AddComponentMenu("Scripts/MRTK/Examples/GrabReleaseDetector")]
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[AddComponentMenu("Scripts/MRTK/Obsolete/GrabReleaseDetector")]
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public class GrabReleaseDetector : MonoBehaviour, IMixedRealityPointerHandler
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{
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[SerializeField]

Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoVisualizer/Scripts/OnSelectVisualizerInputController.cs

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@@ -12,7 +12,7 @@ namespace Microsoft.MixedReality.Toolkit.Examples.Demos.EyeTracking
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/// </summary>
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[RequireComponent(typeof(EyeTrackingTarget))]
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[System.Obsolete("This component is no longer supported", true)]
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[AddComponentMenu("Scripts/MRTK/Examples/OnSelectVisualizerInputController")]
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[AddComponentMenu("Scripts/MRTK/Obsolete/OnSelectVisualizerInputController")]
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public class OnSelectVisualizerInputController : BaseEyeFocusHandler, IMixedRealityPointerHandler
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{
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[SerializeField]

Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/TargetBehaviors/KeepFacingCamera.cs

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@@ -10,7 +10,7 @@ namespace Microsoft.MixedReality.Toolkit.Examples.Demos.EyeTracking
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/// This script continuously updates the orientation of the associated game object to keep facing the camera/user.
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/// </summary>
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[System.Obsolete("This component is no longer supported", true)]
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[AddComponentMenu("Scripts/MRTK/Examples/KeepFacingCamera")]
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[AddComponentMenu("Scripts/MRTK/Obsolete/KeepFacingCamera")]
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public class KeepFacingCamera : MonoBehaviour
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{
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private Vector3 origForwardVector;

Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/Utils/KeepThisAlive.cs

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@@ -9,7 +9,7 @@ namespace Microsoft.MixedReality.Toolkit.Examples.Demos.EyeTracking
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/// Enforces to keep this GameObject alive across different scenes.
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/// </summary>
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[System.Obsolete("This component is no longer supported", true)]
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[AddComponentMenu("Scripts/MRTK/Examples/KeepThisAlive")]
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[AddComponentMenu("Scripts/MRTK/Obsolete/KeepThisAlive")]
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public class KeepThisAlive : MonoBehaviour
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{
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public static KeepThisAlive Instance { get; private set; }

Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/General/Scripts/Utils/StatusText.cs

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namespace Microsoft.MixedReality.Toolkit.Examples.Demos.EyeTracking
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{
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[System.Obsolete("This component is no longer supported", true)]
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[AddComponentMenu("Scripts/MRTK/Examples/StatusText")]
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[AddComponentMenu("Scripts/MRTK/Obsolete/StatusText")]
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public class StatusText : MonoBehaviour
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{
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#region Singleton

Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/DemoTouchButton.cs

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namespace Microsoft.MixedReality.Toolkit.Examples.Demos
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{
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[System.Obsolete("This component is no longer supported", true)]
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[AddComponentMenu("Scripts/MRTK/Examples/DemoTouchButton")]
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[AddComponentMenu("Scripts/MRTK/Obsolete/DemoTouchButton")]
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public class DemoTouchButton : MonoBehaviour, IMixedRealityPointerHandler
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{
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[SerializeField]

Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/GrabTouchExample.cs

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namespace Microsoft.MixedReality.Toolkit.Examples
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{
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[System.Obsolete("This component is no longer supported", true)]
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[AddComponentMenu("Scripts/MRTK/Examples/GrabTouchExample")]
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[AddComponentMenu("Scripts/MRTK/Obsolete/GrabTouchExample")]
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public class GrabTouchExample : MonoBehaviour, IMixedRealityTouchHandler, IMixedRealityInputHandler
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{
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[SerializeField]

Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/ToggleBoundingBox.cs

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namespace Microsoft.MixedReality.Toolkit.Examples.Demos
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{
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[System.Obsolete("This component is no longer supported", true)]
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[AddComponentMenu("Scripts/MRTK/Examples/ToggleBoundingBox")]
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[AddComponentMenu("Scripts/MRTK/Obsolete/ToggleBoundingBox")]
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public class ToggleBoundingBox : MonoBehaviour
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{
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public BoundingBox boundingBox;

Assets/MixedRealityToolkit.SDK/Features/Input/Handlers/PointerClickHandler.cs

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@@ -10,7 +10,7 @@ namespace Microsoft.MixedReality.Toolkit.Input
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/// i.e. a primary mouse button click, motion controller selection press, or hand tap.
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/// </summary>
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[System.Obsolete("Use PointerHandler instead of PointerClickHandler", true)]
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[AddComponentMenu("Scripts/MRTK/SDK/PointerClickHandler")]
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[AddComponentMenu("Scripts/MRTK/Obsolete/PointerClickHandler")]
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public class PointerClickHandler : BaseInputHandler, IMixedRealityPointerHandler
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{
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[SerializeField]

Assets/MixedRealityToolkit.SDK/Features/UX/Interactable/Scripts/Layout/ButtonBackgroundSize.cs

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@@ -19,7 +19,7 @@ namespace Microsoft.MixedReality.Toolkit.UI
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/// </summary>
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[ExecuteInEditMode]
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[System.Obsolete("This component is no longer supported", true)]
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[AddComponentMenu("Scripts/MRTK/SDK/ButtonBackgroundSize")]
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[AddComponentMenu("Scripts/MRTK/Obsolete/ButtonBackgroundSize")]
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public class ButtonBackgroundSize : MonoBehaviour
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{
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/// <summary>

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