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Merge pull request #3804 from wiwei/namespacesui
Change the namespace of BoundingBox to the UI one (from Utilities)
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Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/ToggleBoundingBox.cs

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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License. See LICENSE in the project root for license information.
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using Microsoft.MixedReality.Toolkit.Utilities;
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using Microsoft.MixedReality.Toolkit.UI;
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using UnityEngine;
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namespace Microsoft.MixedReality.Toolkit.Examples.Demos

Assets/MixedRealityToolkit.SDK/Features/UX/Scripts/BoundingBox/BoundingBox.cs

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using UnityEngine.Serialization;
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using UnityPhysics = UnityEngine.Physics;
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namespace Microsoft.MixedReality.Toolkit.Utilities
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namespace Microsoft.MixedReality.Toolkit.UI
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{
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public class BoundingBox : BaseFocusHandler,
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IMixedRealityPointerHandler,

Assets/MixedRealityToolkit.SDK/Features/UX/Scripts/BoundingBox/BoundingBoxHelper.cs

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using System.Collections.Generic;
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using UnityEngine;
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namespace Microsoft.MixedReality.Toolkit.Utilities
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namespace Microsoft.MixedReality.Toolkit.UI
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{
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/// <summary>
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/// The BoundingBoxHelper class contains functions for getting geometric info from the non-axis-aligned

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