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Merge pull request #9585 from keveleigh/speech-xrsdk
Add WindowsSpeechInputProvider to XRSDK input profile
2 parents 4678ef5 + b48b654 commit 284e501

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Assets/MRTK/Providers/OpenXR/Scripts/OpenXRHandMeshProvider.cs

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#if MSFT_OPENXR_0_2_0_OR_NEWER
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using Microsoft.MixedReality.OpenXR;
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using System.Collections.Generic;
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using UnityEngine;
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#endif // MSFT_OPENXR_0_2_0_OR_NEWER
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using Microsoft.MixedReality.Toolkit.Input;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Microsoft.MixedReality.Toolkit.XRSDK.OpenXR
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{

Assets/MRTK/Providers/XRSDK/Profiles/DefaultXRSDKInputSystemProfile.asset

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priority: 0
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runtimePlatform: -1
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deviceManagerProfile: {fileID: 0}
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- componentType:
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reference: Microsoft.MixedReality.Toolkit.Windows.Input.WindowsSpeechInputProvider,
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Microsoft.MixedReality.Toolkit.Providers.WindowsVoiceInput
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componentName: Windows Speech Input
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priority: 0
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runtimePlatform: 25
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deviceManagerProfile: {fileID: 0}
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focusProviderType:
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reference: Microsoft.MixedReality.Toolkit.Input.FocusProvider, Microsoft.MixedReality.Toolkit.Services.InputSystem
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raycastProviderType:

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