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Stephen Hodgson
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Removed invalid reference to Main Camera.prefab
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Assets/HoloToolkit/Utilities/README.md

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@@ -11,14 +11,7 @@ Simple Tagalong billboard displaying application's frames per second.
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A drop in direction indicator that stays in the users view at all times.
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#### HeadsUpDirectionIndicatorPointer.prefab
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A quad based pointer to be used with the HeadsUpDirectionIndicator prefab to create an out of box direction indicator.k
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#### Main Camera.prefab
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Unity camera that has been customized for Holographic development.
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1. Camera.Transform set to 0,0,0
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2. 'Clear Flags' changed to 'Solid Color'
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3. Color set to R:0, G:0, B:0, A:0 as black renders transparent in HoloLens.
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4. Set the recommended near clipping plane.
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A quad based pointer to be used with the HeadsUpDirectionIndicator prefab to create an out of box direction indicator.
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### [Scripts](Scripts)
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@@ -122,4 +115,4 @@ This scene demonstrates how to use WindowOcclusion.shader. It positions a virtu
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##### [Go back up to the table of contents.](../../../README.md)
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