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Wrapper around world anchor store to streamline some of the persistence api busy work.
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Wrapper around world anchor store to streamline some of the persistence API busy work.
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#### HoverLight.cs
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Utility component to animate and visualize a hover light that can be used with the "MixedRealityToolkit/Standard" shader "_HoverLight" feature.
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5. Click 'Build' and create an App folder. When compile is done, open the solution and deploy to device.
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#### HeadsUpDirectionIndicator.unity
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This scene shows 7 marker objects with 7 HeadsUpDirectionIndicators pointing to each. Each indicator has a label that matches its corresponding marker. 6 of the marker/indicator pairs are used to test the edge cases of axis aligned markers. The 7th is an arbitrary point off of the cartesean axes. From the starting position, the user should be able to follow the direction of each indicator and arrive at the marker with the corresponding axis label. At the start, the labels should be in the following screen locations.
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This scene shows 7 marker objects with 7 HeadsUpDirectionIndicators pointing to each. Each indicator has a label that matches its corresponding marker. 6 of the marker/indicator pairs are used to test the edge cases of axis aligned markers. The 7th is an arbitrary point off of the Cartesian axes. From the starting position, the user should be able to follow the direction of each indicator and arrive at the marker with the corresponding axis label. At the start, the labels should be in the following screen locations.
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-\-X at the left
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- +X at the right
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---
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##### [Go back up to the table of contents.](../../../README.md)
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