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Make shared internals visible to dependent platform packages
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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using System.Runtime.CompilerServices;
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[assembly: InternalsVisibleTo("Microsoft.MixedReality.Toolkit.Providers.WindowsMixedReality")]
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[assembly: InternalsVisibleTo("Microsoft.MixedReality.Toolkit.Providers.XRSDK.WindowsMixedReality")]

Assets/MRTK/Providers/WindowsMixedReality/Shared/AssemblyInfo.cs.meta

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Assets/MRTK/Providers/WindowsMixedReality/Shared/WindowsMixedRealityControllerModelProvider.cs

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/// <summary>
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/// Queries the WinRT APIs for a renderable controller model.
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/// </summary>
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public class WindowsMixedRealityControllerModelProvider
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internal class WindowsMixedRealityControllerModelProvider
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{
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public WindowsMixedRealityControllerModelProvider(Handedness handedness)
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{

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