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GettingStarted.md
@@ -35,12 +35,7 @@ You should now have a `HoloToolkit` menu item.
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Remove the default camera in the project (the next step creates a camera
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customized for holographic development).
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-Add the `Main Camera.prefab` (found under HoloToolkit/Utilities/Prefabs).
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-
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-You will probably want to add `ManualCameraControl.cs` (found under
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- HoloToolkit/Utilities/Scripts) to the
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-`Main Camera`. This allows the user to manually control
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- the camera when in the Unity player.
+Add the `HoloLensCamera.prefab` (found under HoloToolkit/Input/Prefabs).
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`HoloToolkit -> Configure -> Apply HoloLens Scene Settings`
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