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Implicit namespace usage fix
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Assets/HoloToolkit/Utilities/Scripts/WorldAnchorManager.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -159,7 +159,7 @@ public void RemoveAllAnchors()
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if (spatialMappingManager == null ||
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anchor.gameObject.transform.parent.gameObject != spatialMappingManager.gameObject)
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{
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anchorOperations.Enqueue(new Unity.WorldAnchorManager.AnchorAttachmentInfo()
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anchorOperations.Enqueue(new AnchorAttachmentInfo()
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{
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AnchorName = anchor.name,
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GameObjectToAnchor = anchor.gameObject,

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