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.github/ISSUE_TEMPLATE/bug-report.md

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If applicable, add screenshots to help explain your problem.
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## Your Setup (please complete the following information)
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## Your setup (please complete the following information)
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- Unity Version [e.g. 2018.3.11f1]
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- MRTK Version [e.g. v2.0]
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## Target Platform (please complete the following information)
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## Target platform (please complete the following information)
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- HoloLens
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- HoloLens 2

.github/ISSUE_TEMPLATE/documentation-issue.md

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---
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## Describe the Issue
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## Describe the issue
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A clear and concise what the issue
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## Feature Area
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## Feature area
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What's incorrect? What's missing?
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## Existing Doc Link
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If this is about something in an existing document, please provide link
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## Existing doc link
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If this is about something in an existing document, please provide link
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## Additional context
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Add any other context about the problem here.

.github/issue_template.md

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## Overview
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## Expected Behavior
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## Expected behavior
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## Actual Behavior
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## Actual behavior
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## Steps to reproduce
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_(Links to sample github project preferred)_
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## Unity Editor Version
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## Unity editor version
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## Mixed Reality Toolkit Release Version
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## Mixed Reality Toolkit release version

.gitignore

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# Project Specific List #
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# ===================== #
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artifacts/
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Assets/ThirdParty/
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Assets/ThirdParty.meta
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Assets/TextMesh Pro.meta
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Assets/TextMesh Pro/
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Assets/ThirdParty*
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Assets/TextMesh Pro*
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--Version/
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Assets/StreamingAssets/GltfModels/
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Assets/StreamingAssets/GltfModels.meta
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Assets/StreamingAssets.meta
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Assets/MixedRealityToolkit.Generated*
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/mrtk_log_mostRecentET.csv
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/MSBuild/
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/PackagesCopy/
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!/scripts/Packaging/NuGetRestoreProject.csproj
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# ========================= #
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# MSBuildForUnity generated #
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# ========================= #
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Assets/MixedRealityToolkit.Providers/WindowsMixedReality/DotNetAdapter/Plugins*
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MSBuildForUnity.Common.props
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.obj

Assets/MixedReality.Toolkit.Foundation.nuspec

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<version>$version$</version>
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<authors>Microsoft</authors>
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<owners>Microsoft,MixedReality</owners>
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<licenseUrl>https://github.com/Microsoft/MixedRealityToolkit-Unity/blob/mrtk_release/License.txt</licenseUrl>
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<projectUrl>https://github.com/Microsoft/MixedRealityToolkit-Unity</projectUrl>
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<licenseUrl>https://github.com/Microsoft/MixedRealityToolkit-Unity/blob/mrtk_development/License.txt</licenseUrl>
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<projectUrl>https://aka.ms/MRTK</projectUrl>
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<iconUrl>https://microsoft.github.io/MixedRealityToolkit-Unity/Documentation/Images/MRTK_Logo_NuGet.png</iconUrl>
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<requireLicenseAcceptance>true</requireLicenseAcceptance>
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<description>The Mixed Reality Toolkit is a collection of scripts and components intended to accelerate development of applications targeting Microsoft HoloLens and Windows Mixed Reality headsets.</description>
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<copyright>© Microsoft Corporation. All rights reserved.</copyright>
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<releaseNotes>$releaseNotes$</releaseNotes>
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<tags>Unity MixedReality</tags>
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<tags>Unity MixedReality MixedRealityToolkit MRTK</tags>
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<dependencies>
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<dependency id="Microsoft.Windows.MixedReality.DotNetWinRT" version="0.5.1037" />
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</dependencies>
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<contentFiles>
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<files include="any\any\.PkgSrc\**" buildAction="None" copyToOutput="false" />
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</contentFiles>
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</metadata>
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<files>
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<file src="MixedRealityToolkit\**" exclude="*.nuspec;*.nuspec.meta;*.props;*.props.meta;*.targets;*.targets.meta;MixedRealityToolkit\toc.yml*" target="MRTK\" />
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<file src="MixedRealityToolkit.Providers\**" exclude="*.nuspec;*.nuspec.meta;*.props;*.props.meta;*.targets;*.targets.meta;MixedRealityToolkit.Providers\License.txt*;MixedRealityToolkit.Providers\Version.txt*" target="MRTK\" />
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<file src="MixedRealityToolkit.Providers\**" exclude="*.nuspec;*.nuspec.meta;*.props;*.props.meta;*.targets;*.targets.meta;MixedRealityToolkit.Providers\License.txt*;MixedRealityToolkit.Providers\Version.txt*;MixedRealityToolkit.Providers\WindowsMixedReality\DotNetAdapter*;MixedRealityToolkit.Providers\WindowsMixedReality\DotNetAdapter\**\*.*" target="MRTK\" />
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<file src="MixedRealityToolkit.SDK\**" exclude="*.nuspec;*.nuspec.meta;*.props;*.props.meta;*.targets;*.targets.meta;MixedRealityToolkit.SDK\License.txt*;MixedRealityToolkit.SDK\Version.txt*;MixedRealityToolkit.SDK\toc.yml*;MixedRealityToolkit.SDK\StandardAssets.meta;MixedRealityToolkit.SDK\StandardAssets\Fonts.meta;MixedRealityToolkit.SDK\StandardAssets\Materials.meta;MixedRealityToolkit.SDK\StandardAssets\Shaders.meta;MixedRealityToolkit.SDK\StandardAssets\Textures.meta" target="MRTK\" />
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<file src="MixedRealityToolkit.Services\**" exclude="*.nuspec;*.nuspec.meta;*.props;*.props.meta;*.targets;*.targets.meta;MixedRealityToolkit.Services\License.txt*;MixedRealityToolkit.Services\Version.txt*" target="MRTK\" />
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License. See LICENSE in the project root for license information.
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using System.Reflection;
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[assembly: AssemblyVersion("2.3.0.0")]
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[assembly: AssemblyFileVersion("2.3.0.0")]
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[assembly: AssemblyProduct("Microsoft® Mixed Reality Toolkit Examples")]
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[assembly: AssemblyCopyright("Copyright © Microsoft Corporation")]

Assets/MixedRealityToolkit.Examples/AssemblyInfo.cs.meta

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Assets/MixedRealityToolkit.Examples/Demos/Audio/Scripts/LoFiFilterSelection.cs

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namespace Microsoft.MixedReality.Toolkit.Examples.Demos
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{
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[RequireComponent(typeof(AudioLoFiEffect))]
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[AddComponentMenu("Scripts/MRTK/Examples/LoFiFilterSelection")]
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public class LoFiFilterSelection : MonoBehaviour, IMixedRealityPointerHandler
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{
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[Tooltip("Material used when the emitter is set to Narrow Band Telephony")]

Assets/MixedRealityToolkit.Examples/Demos/Boundary/Scenes/BoundaryVisualization.unity

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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
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m_FontData:
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m_Font: {fileID: 12800000, guid: e869342c56e54acf989b2422b4b80dcc, type: 3}
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m_OnCullStateChanged:
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m_Calls: []
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
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m_FontData:
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m_Font: {fileID: 12800000, guid: e869342c56e54acf989b2422b4b80dcc, type: 3}
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
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m_FontData:
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m_Font: {fileID: 12800000, guid: e869342c56e54acf989b2422b4b80dcc, type: 3}
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Assets/MixedRealityToolkit.Examples/Demos/Boundary/Scripts/BoundaryVisualizationDemo.cs

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using Microsoft.MixedReality.Toolkit.Boundary;
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using System.Collections.Generic;
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using UnityEngine;
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{
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/// Demo class to show different ways of using the boundary system and visualizing the data.
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[AddComponentMenu("Scripts/MRTK/Examples/BoundaryVisualizationDemo")]
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material = trackedAreaMaterial;
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}

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