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- ISSUE_TEMPLATE
- Assets
- MixedRealityToolkit.Examples
- Demos
- Audio/Scripts
- Boundary
- Scenes
- Scripts
- EyeTracking
- DemoBasicSetup/Scripts
- DemoScrollPanZoom/Scripts
- BaseClasses
- DemoTargetPositioning/Scripts
- DemoTargetSelections/Scripts
- DemoVisualizer/Scripts
- General
- Profiles
- Scripts
- Input
- TargetBehaviors
- Targeting
- Utils
- Scenes
- Gltf
- Models/Avocado
- Scripts
- Editor
- HandTracking
- Prefabs
- Profiles
- Scenes
- Script
- Input/Scenes
- DisablePointers
- InputActions
- InputData
- PointerResult
- PrimaryPointer
- Solvers/Scripts
- SpatialAwareness/Scripts
- StandardShader
- Scenes
- Scripts
- Editor
- UX
- BoundingBox
- Scenes
- Scripts
- Collections
- Scenes
- Scripts
- Interactables
- Profiles
- Scenes
- Scripts
- ManipulationHandler
- Scenes
- Scripts
- PressableButton/Scenes
- Slate
- Slider
- Scenes
- Scripts
- Text/Scenes
- Utilities
- InspectorFields
- Inspectors
- Scripts
- Scripts
- Experimental
- Demos
- UX
- BoundsControl
- Scenes
- Scripts
- ObjectManipulator
- PhysicsMaterials
- Scenes
- Scripts
- Dwell
- ExamplesHub
- Prefabs
- Profiles
- Scenes
- HandMenuLayout
- Materials
- Models
- Prefabs
- HandMenuSliderAssets
- Animations
- Materials
- Models
- Scripts
- Scenes
- Textures
- NonNativeKeyboard
- Profiles
- Scenes
- Scripts
- PulseShader
- Scenes
- ScrollingObjectCollection
- Inspectors
- MixedRealityToolkit.Extensions
- HandPhysicsService
- Examples
- Interfaces
- Prefabs
- Profiles
- LostTrackingService
- Assets
- Editor
- Interfaces
- Profiles
- SceneTransitionService
- Definitions
- Interfaces
- Profiles
- MixedRealityToolkit.Providers
- ObjectMeshObserver
- RoomFileFormat
- OpenVR
- WindowsMixedReality
- Definitions
- DotNetAdapter
- Editor
- Profiles
- WindowsVoiceInput
- MixedRealityToolkit.SDK
- Experimental
- Features
- Dwell
- Input
- Handlers
- UX
- BoundsControl
- Resources
- Visuals
- Configuration
- ProximityEffect
- Utilities
- Migration
- Inspectors
- NonNativeKeyboard
- NonNativeKeyboard
- Icons
- Prefabs
- Scripts
- PulseShader
- Materials
- Scripts
- ScrollingObjectCollection
- ServiceManagers
- Boundary/Scripts
- Camera/Scripts
- Diagnostics/Scripts
- Input/Scripts
- SpatialAwareness/Scripts
- Support/Scripts
- Teleport/Scripts
- Features
- Audio/Influencers
- Input
- Events
- Handlers
- Constraints
- Manipulation
- UX
- Interactable
- Materials
- Prefabs
- Scripts
- Events
- Layout
- Simulation
- Themes
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- Prefabs
- Hands
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- Scripts
- AppBar
- BoundingBox
- Collections
- CollectionEnums
- Controllers
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- Loader
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- ProgressIndicators
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- Tooltips
- Utilities
- VisualThemes
- Core
- ThemeEngines
- Utilities
- Solvers
- Inspectors
- Experimental
- UX
- ObjectManipulator
- UX
- Collections
- Interactable
- ManipulationHandler
- Pointers
- VisualThemes
- Profiles
- HoloLens1
- HoloLens2
- StandardAssets
- Materials
- Prefabs
- MixedRealityToolkit.Services
- BoundarySystem
- CameraSystem
- DiagnosticsSystem
- InputAnimation
- InputSimulation
- Editor
- InputSystem
- Editor
- Utilities
- SceneSystem
- SpatialAwarenessSystem
- TeleportSystem
- MixedRealityToolkit.Staging
- UnityAR
- Definitions
- Editor
- ConfigurationChecker
- Profiles
- Utilities
- MixedRealityToolkit.Tests
- EditModeTests
- Core
- Utilities
- InputSystem
- Services
- PlayModeTests
- Components
- Experimental
- Prefabs
- MixedRealityToolkit.Tools
- BuildWindow
- ExtensionServiceCreator
- Templates
- MSBuild
- MSBuildMRTKTemplates
- Scripts
- OptimizeWindow
- ReserializeAssetsUtility
- RuntimeTools/Tools
- ControllerMappingTool
- ScreenshotUtility
- MixedRealityToolkit
- Attributes
- Definitions
- BoundarySystem
- CameraSystem
- Devices
- SpatialAwareness
- Utilities
- Experimental
- Utilities
- Migration
- Extensions
- EditorClassExtensions
- Inspectors
- Profiles
- PropertyDrawers
- ServiceInspectors
- Setup
- Utilities
- Search
- Interfaces
- BoundarySystem
- CameraSystem
- Devices
- Providers
- Hands
- UnityInput
- Services
- Utilities
- Async
- Internal
- BuildAndDeploy
- Editor
- PackageManifest
- Preferences
- Setup
- Facades
- GameObjectManagement
- Gltf
- Serialization
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- Lines
- DataProviders
- Renderers
- Physics
- Distorters
- Rendering
- StandardShader
- WindowsDevicePortal
- DataStructures
- Documentation
- Architecture
- InputSystem
- Boundary
- CameraSystem
- Contributing
- CrossPlatform
- Diagnostics
- Extensions
- HandPhysicsService
- SceneTransitionService
- EyeTracking
- Images
- CameraSystem
- CrossPlatform
- ExamplesHub
- EyeTracking
- Input/Pointers
- MixedRealityToolkitConfigurationProfileScreens
- ObjectCollection
- Performance
- Pointers
- Profiles
- Tools/Remoting
- InputSimulation
- Input
- Packaging
- Performance
- Profiles
- Rendering
- SceneSystem
- ServiceUtilities
- SpatialAwareness
- TeleportSystem
- Tools
- NuGet
- ProjectSettings
- pipelines
- templates
- scripts
- ci
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- support2019
- Assets/MixedRealityToolkit.Staging/UnityAR
- web
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