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addressing feedback
* added hololens 2 as a separate line * fixed one last place to use MRTK V2 as our official name. * added more definition for community engagement channels
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README.md

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# Supported Platform
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The Mixed Reality Toolkit vNext will includes many APIs to accelerate the development of MR / XR / VR / AR projects for a range of supported devices, starting with
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The Mixed Reality Toolkit V2 will includes many APIs to accelerate the development of MR / XR / VR / AR projects for a range of supported devices, starting with
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- Microsoft HoloLens
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- Microsoft HoloLens 2
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- Microsoft Immersive headsets (IHMD)
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- OpenVR (HTC Vive / Oculus Rift)
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# Engage with the Community
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Join us on [Slack](https://holodevelopers.slack.com/) where our developers are actively are actively answering questions and sharing out the latest thinking from the dev team.
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Join the conversation around MRTK on [Slack](https://holodevelopers.slack.com/).
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[Stack Overflow](https://stackoverflow.com/questions/tagged/mrtk) is a great place to ask for how-to using MRTK or troubleshooting an issue. Use the tag "mrtk" for it show up in the developer team's sights.
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Ask questions about using MRRTK on [Stack Overflow](https://stackoverflow.com/questions/tagged/mrtk).
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For issues related to Windows Mixed Reality that aren't directly related to the MRTK, check out the [Windows Mixed Reality Developer Forum](https://forums.hololens.com/).
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Search for solution or file a new issue in [GitHub](https://github.com/Microsoft/MixedRealityToolkit-Unity/issues) if you find something broken in MRTK code.
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Deep dive into project plan and learn how you can contribute to MRTK in our [wiki](https://github.com/Microsoft/MixedRealityToolkit-Unity/wiki).
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File an issue here if something isn't working right in MRTK.
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Join our weekly community shiproom to hear directly from the feature team. (link to come soon)
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For issues related to Windows Mixed Reality that aren't directly related to the MRTK, check out the [Windows Mixed Reality Developer Forum](https://forums.hololens.com/).
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# Examples and QuickStart scenes
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