Commit 44a01ee
DehydrationDeactivation.cs tweak (#401)
* minor formatting changes to HandDraggable.cs
* more responsive cursor from dot to circle, allows for interruption of animation state.
* reverted HandDraggable (changes addressed in separate PR)
* DehydrationDeactivation.cs moved gameobject.SetActive(false) into OnStateExit to ensure we finish our animation before turning the game object off.
* Reverted Cursor Changes
Addressed in separate PR
* Updated Comments in DehydrationDeactivation
for OnStateExit1 parent 0397cfa commit 44a01ee
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- Scripts/Interactions
- Tests/Scripts
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