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Updated xml docs
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Assets/HoloToolkit/Input/Scripts/Interactions/TapToPlace.cs

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@@ -11,11 +11,8 @@ namespace HoloToolkit.Unity.InputModule
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/// The TapToPlace class is a basic way to enable users to move objects
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/// and place them on real world surfaces.
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/// Put this script on the object you want to be able to move.
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/// Users will be able to tap objects, gaze elsewhere, and perform the
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/// tap gesture again to place.
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/// This script is used in conjunction with GazeManager, GestureManager,
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/// and SpatialMappingManager.
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/// TapToPlace also adds a WorldAnchor component to enable persistence.
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/// Users will be able to tap objects, gaze elsewhere, and perform the tap gesture again to place.
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/// This script is used in conjunction with GazeManager, WorldAnchorManager, and SpatialMappingManager.
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/// </summary>
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[RequireComponent(typeof(Collider))]
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[RequireComponent(typeof(Interpolator))]

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