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Fix a Unity 2018 GUI issue
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Assets/MRTK/Core/Inspectors/Setup/MixedRealityProjectConfiguratorWindow.cs

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@@ -566,6 +566,7 @@ private void RenderShowUPMExamples()
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{
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currentStage = ConfigurationStage.Done;
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Repaint();
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GUIUtility.ExitGUI();
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}
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EditorGUILayout.LabelField("Locating MRTK Examples", EditorStyles.boldLabel);
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