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Unchecking rotation handle visibility for Z axis. Adjusting collider size for the rotation handle.
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Assets/MRTK/SDK/Features/UX/Prefabs/Slate/Slate.prefab

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -1692,14 +1692,14 @@ MonoBehaviour:
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type: 2}
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handlePrefab: {fileID: 3868891704370700786, guid: 969c9b04d1b1848489de0d6efe6250fc,
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type: 3}
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handleSize: 0.016
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colliderPadding: {x: 0.016, y: 0.016, z: 0.016}
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handleSize: 0.032
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colliderPadding: {x: 0.032, y: 0.016, z: 0.016}
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drawTetherWhenManipulating: 1
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handlesIgnoreCollider: {fileID: 0}
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handlePrefabColliderType: 1
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showHandleForX: 1
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showHandleForY: 1
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showHandleForZ: 1
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showHandleForZ: 0
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--- !u!114 &114307133794489298
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MonoBehaviour:
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m_ObjectHideFlags: 0

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