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Remove outdated remark
No longer limited to search depth of 3, since it's using `SearchOption.AllDirectories`, modified in a45ece4
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Assets/MixedRealityToolkit/Utilities/Editor/Setup/MixedRealityToolkitFiles.cs

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@@ -41,10 +41,6 @@ public enum MixedRealityToolkitModuleType
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/// This class works by looking for sentinel files (following the pattern MRTK.*.sentinel,
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/// for example, MRTK.Core.sentinel) in order to identify where the MRTK is located
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/// within the project.
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///
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/// If the MRTK is being consumed as code that sits within the Assets folder, the "root"
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/// MRTK folder must be at most three directories deep - this search code will only reason
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/// over MRTK folders that sit in a depth range [0, 3].
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/// </remarks>
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[InitializeOnLoad]
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public static class MixedRealityToolkitFiles

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