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Assets/MixedRealityToolkit.Examples/Demos/HandTracking/Script/HandInteractionPan.cs

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@@ -435,7 +435,6 @@ public void OnInputDown(InputEventData eventData)
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touchingSource = eventData.InputSource;
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currentController = touchingSource.Pointers[0].Controller;
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TryGetHandPoint(currentController, TrackedHandJoint.Palm, out touchingPoint);
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// touchingPoint = currentController.InputSource.Pointers[0].Position;
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touchingPoint = SnapFingerToQuad(touchingPoint);
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touchingInitialPt = touchingPoint;
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touchingUV = GetUVFromPoint(touchingPoint);

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