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Commit 56691ae

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David Kline (ANALOG)
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comment updates
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Assets/HoloToolkit-Examples/Input/Scripts/MicStreamDemo.cs

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@@ -20,8 +20,8 @@ public class MicStreamDemo : MonoBehaviour
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public float InputGain = 1;
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/// <summary>
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/// if keepAllData==false, you'll always get the newest data no matter how long the program hangs for any reason,
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/// but will lose some data if the program does hang.
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/// if keepAllData==false, you'll always get the newest data no matter how long the program becomes unresponsive
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/// for any reason. It will lose some data if the program does not respond.
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/// <remarks>Can only be set on initialization.</remarks>
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/// </summary>
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public bool KeepAllData;

Assets/HoloToolkit/Sharing/Scripts/SharingStage.cs

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@@ -304,7 +304,7 @@ protected override void OnDestroy()
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if (Manager != null)
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{
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// Force a disconnection so that we can stop and start Unity without connections hanging around.
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// Force a disconnection so that we can stop and start Unity without connections remaining.
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Manager.GetPairedConnection().Disconnect();
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Manager.GetServerConnection().Disconnect();
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Manager.Dispose();

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