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Update ReleaseNotes.md
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Documentation/ReleaseNotes.md

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## What's new
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### Fixes an issue with OpenXR via UPM
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Fixes an issue where the OpenXR providers weren't added to the link.xml by default, causing new projects to fail to run on-device when using OpenXR and MRTK via Unity's Package Manager. Existing projects that are upgraded will still need this added manually.
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## What was new in 2.5.3
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### Fixes a regression with Oculus introduced in 2.5.2
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2.5.2 introduced [a build issue when integrating the Oculus SDK](https://github.com/microsoft/MixedRealityToolkit-Unity/issues/9083). This release reverts that issue.
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There's currently a known issue with Holographic Remoting and OpenXR, where hand joints aren't consistently available.
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Additionally, the eye tracking sample scenes aren't currently compatible, though eye tracking *does* work.
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Lastly, there's an additional issue where some OpenXR APIs return DllNotFound exceptions if they're called in the editor before an XR session is established.
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### Some Mixed Reality Toolkit Standard Shader features require the Foundation package
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