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update controller after it's detected
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Assets/MixedRealityToolkit/_Core/Devices/MixedReality/WindowsMixedRealityDeviceManager.cs

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@@ -150,6 +150,7 @@ private void InteractionManager_InteractionSourceDetected(InteractionSourceDetec
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{
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var controller = GetOrAddController(args.state);
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InputSystem?.RaiseSourceDetected(controller?.InputSource, controller);
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controller?.UpdateController(args.state);
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}
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/// <summary>

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