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Commit 5a62113

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David Kline (ANALOG)
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defaulting isApproximate to false if position is NOT available
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Assets/MixedRealityToolkit/_Core/Devices/MixedReality/WindowsMixedRealityController.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -124,7 +124,7 @@ private void UpdateControllerData(InteractionSourceState interactionSourceState)
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}
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else
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{
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IsPositionApproximate = true;
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IsPositionApproximate = false;
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}
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IsRotationAvailable = interactionSourceState.sourcePose.TryGetRotation(out currentControllerRotation);

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