Skip to content

Commit 60d9d80

Browse files
author
David Kline
committed
fix oculus menu items missed in previous passes
1 parent 8aab8d8 commit 60d9d80

File tree

2 files changed

+5
-5
lines changed

2 files changed

+5
-5
lines changed

Assets/MRTK/Providers/Oculus/XRSDK/MRTK-Quest/Editor/OculusXRSDKHandtrackingConfigurationChecker.cs

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -56,7 +56,7 @@ public static class OculusXRSDKHandtrackingConfigurationChecker
5656
/// <summary>
5757
/// Integrate MRTK and the Oculus Integration Unity Modules if the Oculus Integration Unity Modules is in the project. If it is not in the project, display a pop up window.
5858
/// </summary>
59-
[MenuItem("Mixed Reality Toolkit/Utilities/Oculus/Integrate Oculus Integration Unity Modules")]
59+
[MenuItem("Mixed Reality/Toolkit/Utilities/Oculus/Integrate Oculus Integration Unity Modules")]
6060
internal static void IntegrateOculusWithMRTK()
6161
{
6262
// Check if Oculus Integration package is present
@@ -85,7 +85,7 @@ internal static void IntegrateOculusWithMRTK()
8585
/// <summary>
8686
/// Separate MRTK and the Oculus Integration Unity Modules and display a prompt for the user to close unity and delete the assets.
8787
/// </summary>
88-
[MenuItem("Mixed Reality Toolkit/Utilities/Oculus/Separate Oculus Integration Unity Modules")]
88+
[MenuItem("Mixed Reality/Toolkit/Utilities/Oculus/Separate Oculus Integration Unity Modules")]
8989
internal static void SeparateOculusFromMRTK()
9090
{
9191
bool oculusIntegrationPresent = DetectOculusIntegrationAsset();
@@ -114,7 +114,7 @@ internal static void SeparateOculusFromMRTK()
114114
/// <summary>
115115
/// Initialize the Oculus Project Config with the appropriate settings to enable handtracking and keyboard support.
116116
/// </summary>
117-
[MenuItem("Mixed Reality Toolkit/Utilities/Oculus/Initialize Oculus Project Config")]
117+
[MenuItem("Mixed Reality/Toolkit/Utilities/Oculus/Initialize Oculus Project Config")]
118118
internal static void InitializeOculusProjectConfig()
119119
{
120120
#if OCULUSINTEGRATION_PRESENT
@@ -132,7 +132,7 @@ internal static void InitializeOculusProjectConfig()
132132
#endif
133133
}
134134

135-
[MenuItem("Mixed Reality Toolkit/Utilities/Oculus/Initialize Oculus Project Config", true)]
135+
[MenuItem("Mixed Reality/Toolkit/Utilities/Oculus/Initialize Oculus Project Config", true)]
136136
private static bool CheckScriptingDefinePresent()
137137
{
138138
#if OCULUSINTEGRATION_PRESENT

Assets/MRTK/Providers/Oculus/XRSDK/OculusXRSDKDeviceManager.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -48,7 +48,7 @@ public override void Initialize()
4848
{
4949
base.Initialize();
5050
UnityEngine.Debug.Log(@"Detected a potential deployment issue for the Oculus Quest. In order to use hand tracking with the Oculus Quest, download the Oculus Integration Package from the Unity Asset Store and run the Integration tool before deploying.
51-
The tool can be found under <i>Mixed Reality Toolkit > Utilities > Oculus > Integrate Oculus Integration Unity Modules</i>");
51+
The tool can be found under <i>Mixed Reality > Utilities > Oculus > Integrate Oculus Integration Unity Modules</i>");
5252
}
5353
#endif
5454

0 commit comments

Comments
 (0)