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README.md

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# What is the Mixed Reality Toolkit
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MRTK is a Microsoft driven open source project.
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MRTK-Unity provides a set of foundational components and features to accelerate MR app development in Unity. The latest Release of MRTK (V2) supports HoloLens/HoloLens 2, Windows Mixed Reality, and OpenVR platforms.
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MRTK-Unity is a Microsoft driven project that provides a set of components and features to accelerate cross-platform MR app development in Unity. Here are some things MRTK does:
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* Provides the **basic building blocks for Unity development on HoloLens, Windows Mixed Reality, and OpenVR**.
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* Showcases UX best practices with **UI controls that match Windows Mixed Reality and HoloLens Shell**.
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* Enables **rapid prototyping** via in-editor simulation that allows you to see changes immediately.
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* **Extensible framework** provides developers ability to swap out core components and extend.
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* Designed as an **extensible framework** that provides developers ability to swap out core components.
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* **Supports a wide range of platforms**, including
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* Microsoft HoloLens
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* Microsoft HoloLens 2
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* Windows Mixed Reality headsets
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* OpenVR headsets (HTC Vive / Oculus Rift)
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# Getting Started with MRTK
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| [![Getting Started](Documentation/Images/MRTK_Icon_GettingStarted.png)](https://microsoft.github.io/MixedRealityToolkit-Unity/Documentation/GettingStartedWithTheMRTK.html)<br/>[MRTK Getting Started Guide](https://microsoft.github.io/MixedRealityToolkit-Unity/Documentation/GettingStartedWithTheMRTK.html)| [![Getting Started](Documentation/Images/MRTK_Icon_Documentation.png)](https://microsoft.github.io/MixedRealityToolkit-Unity/)<br/>[MRTK Documentation](https://microsoft.github.io/MixedRealityToolkit-Unity/)|
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# Build Status
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| ![](Documentation/Images/MRTK_Icon_StandardShader.png) [MRTK Standard Shader](https://microsoft.github.io/MixedRealityToolkit-Unity/Documentation/README_MRTKStandardShader.html?q=shader) | ![](Documentation/Images/MRTK_Icon_VoiceCommand.png) [Speech](https://microsoft.github.io/MixedRealityToolkit-Unity/Documentation/Input/Speech.html)<br/> & [Dictation](https://microsoft.github.io/MixedRealityToolkit-Unity/Documentation/Input/Dictation.html) | ![](Documentation/Images/MRTK_Icon_Boundary.png) [Boundary<br/>System](https://microsoft.github.io/MixedRealityToolkit-Unity/Documentation/Boundary/BoundarySystemGettingStarted.html)| ![](Documentation/Images/MRTK_Icon_InputSystem.png) [In-Editor<br/>Simulation](https://microsoft.github.io/MixedRealityToolkit-Unity/Documentation/InputSimulation/InputSimulationService.html) | ![](Documentation/Images/MRTK_Icon_Experimental.png) [Experimental<br/>Features](https://microsoft.github.io/MixedRealityToolkit-Unity/Documentation/ExperimentalFeatures.html)|
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# Getting Started with MRTK
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| [![Getting Started](Documentation/Images/MRTK_Icon_GettingStarted.png)](https://microsoft.github.io/MixedRealityToolkit-Unity/Documentation/GettingStartedWithTheMRTK.html)<br/>[MRTK Getting Started Guide](https://microsoft.github.io/MixedRealityToolkit-Unity/Documentation/GettingStartedWithTheMRTK.html)| [![Getting Started](Documentation/Images/MRTK_Icon_Documentation.png)](https://microsoft.github.io/MixedRealityToolkit-Unity/)<br/>[MRTK Documentation](https://microsoft.github.io/MixedRealityToolkit-Unity/)|
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# UI and Interaction Building blocks
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| [![Button](Documentation/Images/Button/MRTK_Button_Main.png)](Documentation/README_Button.md) [Button](Documentation/README_Button.md) | [![Bounding Box](Documentation/Images/BoundingBox/MRTK_BoundingBox_Main.png)](Documentation/README_BoundingBox.md) [Bounding Box](Documentation/README_BoundingBox.md) | [![Manipulation Handler](Documentation/Images/ManipulationHandler/MRTK_Manipulation_Main.png)](Documentation/README_ManipulationHandler.md) [Manipulation Handler](Documentation/README_ManipulationHandler.md) |
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