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* You don't need this to simulate in Unity Editor or run in VR, but if you want to build your MRTK project as a UWP to run on HoloLens, you will need [Windows SDK 18362+](https://www.microsoft.com/en-us/software-download/windowsinsiderpreviewSDK).
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* You don't need this to simulate in Unity Editor or run in VR, but if you want to build your MRTK project as a UWP to run on HoloLens, you will need [Windows SDK 18362+](https://developer.microsoft.com/en-US/windows/downloads/windows-10-sdk).
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## Get the latest MRTK Unity packages
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For additional delivery mechanisms, please see [Downloading the MRTK](DownloadingTheMRTK.md).
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## Switch your Unity project to the target platform
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The next step **Import MRTK packages into your Unity project** will apply changes to your project specifically for the platform that is selected in the project at that moment you import them.
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You should make sure that you select the correct platform before following the next step.
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For instance, if you want to create a HoloLens application, switch to Universal Windows Platform:
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- Open menu : File > Build Settings
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- Select **Universal Windows Platform** in the **Platform** list
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- Click on the **Switch Platform** button
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## Import MRTK packages into your Unity project
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1. Create a new Unity project, or open an existing project. When creating a project, make sure to select "3D" as the template type. We used 2018.3.9f1 for this tutorial, though any Unity 2018.3.x release should work.
|[](https://www.microsoft.com/en-us/software-download/windowsinsiderpreviewSDK)[Windows SDK 18362+](https://www.microsoft.com/en-us/software-download/windowsinsiderpreviewSDK)|[](https://unity3d.com/get-unity/download/archive)[Unity 2018.3.x](https://unity3d.com/get-unity/download/archive)|[](http://dev.windows.com/downloads)[Visual Studio 2017](http://dev.windows.com/downloads)|[](https://go.microsoft.com/fwlink/?linkid=852626)[Simulator (optional)](https://go.microsoft.com/fwlink/?linkid=852626)|
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|[](https://developer.microsoft.com/en-US/windows/downloads/windows-10-sdk)[Windows SDK 18362+](https://developer.microsoft.com/en-US/windows/downloads/windows-10-sdk)|[](https://unity3d.com/get-unity/download/archive)[Unity 2018.3.x](https://unity3d.com/get-unity/download/archive)|[](http://dev.windows.com/downloads)[Visual Studio 2017](http://dev.windows.com/downloads)|[](https://go.microsoft.com/fwlink/?linkid=852626)[Simulator (optional)](https://go.microsoft.com/fwlink/?linkid=852626)|
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| :--- | :--- | :--- | :--- |
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| To develop apps for Windows Mixed Reality headsets, you need the Windows 10 Fall Creators Update | The Unity 3D engine provides support for building mixed reality projects in Windows 10 | Visual Studio is used for code editing, deploying and building UWP app packages | The Emulators allow you test your app without the device in a simulated environment |
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