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Adjust offset.
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Assets/MRTK/Examples/Demos/EyeTracking/Scenes/EyeTrackingDemo-00-RootScene.unity

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@@ -204,8 +204,8 @@ GameObject:
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- component: {fileID: 256863742}
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- component: {fileID: 256863741}
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- component: {fileID: 256863744}
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- component: {fileID: 256863738}
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- component: {fileID: 256863739}
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- component: {fileID: 256863738}
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m_Layer: 0
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m_Name: Camera
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m_TagString: MainCamera
@@ -222,7 +222,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 256863736}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0.25, y: 0, z: 0}
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m_LocalPosition: {x: 2, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 877852022}

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