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Update MixedRealityToolkitSceneChecker.cs
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Assets/MixedRealityToolkit/Utilities/MixedRealityToolkitSceneChecker.cs

Lines changed: 6 additions & 12 deletions
Original file line numberDiff line numberDiff line change
@@ -29,23 +29,11 @@ static MixedRealityToolkitSceneChecker()
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private static void SceneOpened(Scene scene, OpenSceneMode mode)
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{
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// If building, don't perform this check
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if (BuildPipeline.isBuildingPlayer)
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{
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return;
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}
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CheckMixedRealityToolkitScene();
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}
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private static void NewSceneCreated(Scene scene, NewSceneSetup setup, NewSceneMode mode)
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{
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// If building, don't perform this check
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if (BuildPipeline.isBuildingPlayer)
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{
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return;
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}
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switch (setup)
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{
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// Ignore the check when the scene is explicitly empty.
@@ -61,6 +49,12 @@ private static void NewSceneCreated(Scene scene, NewSceneSetup setup, NewSceneMo
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private static void CheckMixedRealityToolkitScene()
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{
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// If building, don't perform this check
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if (BuildPipeline.isBuildingPlayer)
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{
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return;
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}
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// Create The MR Manager if none exists.
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if (!MixedRealityToolkit.IsInitialized)
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{

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