You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: Documentation/Updating.md
+19Lines changed: 19 additions & 0 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -43,6 +43,25 @@ Spatial observers built upon the `BaseSpatialObserver` class now honor the value
43
43
44
44
No changes are required to take advantage of this fix.
45
45
46
+
**UX control prefabs updated to use PressableButton**
47
+
48
+
The following prefabs are now using the PressableButton component instead of TouchHandler for near interaction ([7070](https://github.com/microsoft/MixedRealityToolkit-Unity/pull/7070))
49
+
50
+
- AnimationButton
51
+
- Button
52
+
- ButtonHoloLens1
53
+
- ButtonHoloLens1Toggle
54
+
- CheckBox
55
+
- RadialSet
56
+
- ToggleButton
57
+
- ToggleSwitch
58
+
- UnityUIButton
59
+
- UnityUICheckboxButton
60
+
- UnityUIRadialButton
61
+
- UnityUIToggleButton
62
+
63
+
Application code may require updating due to this change.
64
+
46
65
**WindowsMixedRealityUtilities namespace**
47
66
48
67
The namespace of WindowsMixedRealityUtilities changed from Microsoft.MixedReality.Toolkit.WindowsMixedReality.Input to Microsoft.MixedReality.Toolkit.WindowsMixedReality ([#6863](https://github.com/microsoft/MixedRealityToolkit-Unity/pull/6989)).
0 commit comments