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fix shader editor callout not being updated post namespace move
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Assets/HoloToolkit/Utilities/Shaders/FastConfigurable/Shaders/FastConfigurable.shader

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@@ -126,6 +126,6 @@ Shader "HoloToolkit/Fast Configurable"
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}
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}
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CustomEditor "FastConfigurableGUI"
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CustomEditor "HoloToolkit.Unity.FastConfigurableGUI"
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Fallback "Legacy Shaders/VertexLit" //for shadow casting
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}

Assets/HoloToolkit/Utilities/Shaders/FastConfigurable/Shaders/FastConfigurable2Sided.shader

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@@ -169,6 +169,6 @@ Shader "HoloToolkit/Fast Configurable 2 Sided"
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}
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}
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CustomEditor "FastConfigurable2SidedGUI"
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CustomEditor "HoloToolkit.Unity.FastConfigurable2SidedGUI"
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Fallback "VertexLit" //for shadows
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}

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