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Fix Unity version conditional
If 2018.3 is allowed (as the message implies), conditional should be UNITY_2018_3_OR_NEWER, not UNITY_2018_4_OR_NEWER
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Assets/MixedRealityToolkit/Utilities/Editor/EditorProjectUtilities.cs

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@@ -29,7 +29,7 @@ static EditorProjectUtilities()
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/// </remarks>
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public static void CheckMinimumEditorVersion()
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{
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#if !UNITY_2018_4_OR_NEWER
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#if !UNITY_2018_3_OR_NEWER
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DisplayIncorrectEditorVersionDialog();
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#endif
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}

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