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Removed obsolete assert via HTK
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Assets/MixedRealityToolkit-SDK/Features/Input/FocusProvider.cs

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@@ -654,7 +654,6 @@ private static void RaycastPhysics(PointerData pointer, LayerMask[] prioritizedL
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/// <param name="prioritizedLayerMasks"></param>
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private void RaycastGraphics(PointerData pointer, LayerMask[] prioritizedLayerMasks)
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{
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Debug.Assert(pointer.Details.Point != Vector3.zero, "Invalid pointer source start point found to raycast from!");
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Debug.Assert(UIRaycastCamera != null, "You must assign a UIRaycastCamera on the FocusProvider before you can process uGUI raycasting.");
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RaycastResult raycastResult = default(RaycastResult);

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