You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: Assets/MRTK/Core/Inspectors/Profiles/MixedRealitySceneSystemProfileInspector.cs
+32-5Lines changed: 32 additions & 5 deletions
Original file line number
Diff line number
Diff line change
@@ -19,13 +19,16 @@ public class MixedRealitySceneSystemProfileInspector : BaseMixedRealityToolkitCo
19
19
constfloatDragAreaOffset=10;
20
20
constfloatLightingSceneTypesLabelWidth=45;
21
21
22
-
privatestaticstringmanagerSceneContent=
23
-
"The Manager scene is loaded first and remains loaded for the duration of the app. Only one Manager scene is ever loaded, and no scene operation will ever unload it.";
22
+
privateconststringdefaultSceneContent=
23
+
"Default scene system resources were not found.\nIf using custom manager and lighting scenes, this message can be ignored.\nIf not, please see the documentation for more information";
24
24
25
-
privatestaticstringlightingSceneContent=
26
-
"The Lighting scene controls lighting settings such as ambient light, skybox and sun direction. A Lighting scene's content is restricted based on the types defined in your editor settings. A default lighting scene is loaded on initialization. Only one lighting scene will ever be loaded at a time.";
25
+
privateconststringmanagerSceneContent=
26
+
"The manager scene is loaded first and remains loaded for the duration of the app. Only one manager scene is ever loaded, and no scene operation will ever unload it.";
27
27
28
-
privatestaticstringcontentSceneContent=
28
+
privateconststringlightingSceneContent=
29
+
"The lighting scene controls lighting settings such as ambient light, skybox and sun direction. A lighting scene's content is restricted based on the types defined in your editor settings. A default lighting scene is loaded on initialization. Only one lighting scene will ever be loaded at a time.";
30
+
31
+
privateconststringcontentSceneContent=
29
32
"Content scenes are everything else. You can load and unload any number of content scenes in any combination, and their content is unrestricted.";
30
33
31
34
privatestaticboolshowEditorProperties=true;
@@ -98,6 +101,11 @@ public override void OnInspectorGUI()
0 commit comments