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Commit 97df5c7

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Stephen Hodgson
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Updated prefab instructions tex.
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Assets/HoloToolkit/Utilities/Prefabs/SceneLauncher.prefab

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@@ -85,7 +85,7 @@ Transform:
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 1177239735944006}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: -0.217, y: 0.23, z: 0}
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m_LocalPosition: {x: -0.217, y: 0.25, z: 0}
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m_LocalScale: {x: 0.005, y: 0.005, z: 0.005}
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m_Children: []
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m_Father: {fileID: 4663534091094826}
@@ -113,7 +113,7 @@ Transform:
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 1289556740807306}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0.26, z: 0}
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m_LocalPosition: {x: 0, y: 0.28, z: 0}
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m_LocalScale: {x: 0.005, y: 0.005000004, z: 0.005000003}
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m_Children: []
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m_Father: {fileID: 4663534091094826}
@@ -225,13 +225,20 @@ TextMesh:
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 1177239735944006}
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m_Text: "Air tap a scene to load it.\nWhen finished with a scene, say \"Scene Launcher\"\nor
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press the Backspace key to return the this scene list.\n\nEdit the scenes in this
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list in Unity > File > Build Settings > Scenes in Build.\n\nIf you would like
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to use all scenes in the project, search for t:Scene in the \nProject tab, select
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all, and drag all scenes into Scenes in Build.\n\nAfter adding scenes to the build,
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you can use the Scene Mapping setting\nin the SceneLauncher prefab to control
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which scenes are included or not\nincluded in the SceneLauncher menu."
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m_Text: 'Air tap a scene to load it.
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When finished with a scene, say "Scene Launcher" or press the Backspace key to
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return the this scene list.
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Edit the scenes in this list in Unity > File > Build Settings > Scenes in Build.
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If you would like to use all scenes in the project, search for t:Scene in the
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Project tab, select all, and drag all scenes into Scenes in Build.
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After adding scenes to the build, you can use the Scene Mapping setting in the
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SceneLauncher prefab to control which scenes are included or notincluded in the
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SceneLauncher menu.'
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m_OffsetZ: 0
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m_CharacterSize: 1
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m_LineSpacing: 1

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