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Removing hideInInspector change
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Assets/MRTK/Tests/PlayModeTests/BoundsControlTests.cs

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@@ -111,7 +111,6 @@ private BoundsControl InstantiateSceneAndDefaultBoundsControl(GameObject target
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boundsControlGameObject.transform.position = boundsControlStartCenter;
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boundsControlGameObject.transform.localScale = boundsControlStartScale;
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BoundsControl boundsControl = boundsControlGameObject.AddComponent<BoundsControl>();
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boundsControl.HideElementsInInspector = false;
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if (target != null)
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{
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target.transform.parent = boundsControlGameObject.transform;

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