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Merge pull request #547 from vbandi/master
HeadsetAdjustment scene for demoing
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Assets/HoloToolkit/Utilities/README.md

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@@ -14,6 +14,16 @@ A drop in direction indicator that stays in the users view at all times.
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#### HeadsUpDirectionIndicatorPointer.prefab
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A quad based pointer to be used with the HeadsUpDirectionIndicator prefab to create an out of box direction indicator.
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###[Scenes](Scenes)
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---
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####HeadsetAdjustment.unity
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Helps the user adjust the headset so that he/she gets the full experience in demo scenarios.
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When demoing an app, it is important to ensure that the user has the headset on properly. This scene shows a border at the edge of the user's field of view and instructs him/her to adjust the headset until all four edges are visible. The user (or the demonstrator) can then air-tap or say "I'm ready" to proceed to the actual experience.
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This scene is designed to be the first scene the user sees, once the experience is ready to begin. Once the user is ready, it loads either the next scene in the sequence or a scene specified by the NextSceneName property of the HeadsetAdjustment script.
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### [Scripts](Scripts)
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Utilitiy Scripts.

Assets/HoloToolkit/Utilities/Scenes.meta

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