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David Klinekeveleigh
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Update Assets/MRTK/StandardAssets/EditorUtilities/OnLoadUtilities.cs
Co-authored-by: Kurtis <[email protected]>
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Assets/MRTK/StandardAssets/EditorUtilities/OnLoadUtilities.cs

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@@ -53,7 +53,7 @@ private static bool AssetsContainsShaders()
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}
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/// <summary>
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/// Finds the shader folder within a in installed or embedded package.
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/// Finds the shader folder within an installed or embedded package.
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/// </summary>
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/// <returns>
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/// DirectoryInfo object representing the shader folder in the package cache.

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