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Assets/MRTK/Core/Providers/BaseSpatialObserver.cs

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@@ -40,7 +40,7 @@ protected BaseSpatialObserver(
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[System.Obsolete("Call Service instead.")]
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protected IMixedRealitySpatialAwarenessSystem SpatialAwarenessSystem => Service;
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protected GameObject observedObjectParent = null;
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private GameObject observedObjectParent = null;
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/// <summary>
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/// The parent GameObject for all observed meshes to be placed under.

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