Commit a3fb916
Finger cursor and pointer naming rework (#9280)
* initial commit for finger cursor rework
* renamed gaze cursor prefab to something more appropriate, labeled gaze cursor prefab field
* cursors now decoupled from their parent pointers, cursors and pointers are now named appropriately based on their handedness in the heirarchy
* minor unit test updates
* addressed PR comments, provided named constants
* fixed code validation issue, provided variable clarity
* Update Assets/MRTK/SDK/Features/UX/Scripts/Pointers/SpherePointer.cs
Co-authored-by: Kurtis <[email protected]>
* Update Assets/MRTK/SDK/Features/UX/Scripts/Pointers/BaseControllerPointer.cs
Co-authored-by: Kurtis <[email protected]>
* added comments concerning assumptions made about the object hierarchy
Co-authored-by: Kurtis <[email protected]>1 parent 8f3a023 commit a3fb916
File tree
16 files changed
+343
-320
lines changed- Assets/MRTK
- Core
- Inspectors/Profiles
- Providers/InputSimulation
- SDK/Features/UX
- Prefabs
- Cursors
- Pointers
- Scripts
- Cursors
- Pointers
- Tests/PlayModeTests
16 files changed
+343
-320
lines changedLines changed: 1 addition & 1 deletion
| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
| |||
66 | 66 | | |
67 | 67 | | |
68 | 68 | | |
69 | | - | |
| 69 | + | |
70 | 70 | | |
71 | 71 | | |
72 | 72 | | |
| |||
Lines changed: 1 addition & 1 deletion
| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
| |||
2031 | 2031 | | |
2032 | 2032 | | |
2033 | 2033 | | |
2034 | | - | |
| 2034 | + | |
2035 | 2035 | | |
2036 | 2036 | | |
2037 | 2037 | | |
| |||
0 commit comments