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Assets/MixedRealityToolkit.Tests/PlayModeTests/Experimental/BoundsControlTests.cs

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@@ -245,8 +245,6 @@ public IEnumerator RotateViaNearInteraction()
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[UnityTest]
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public IEnumerator RotateViaHololens1Interaction()
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{
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BoundsControl control = InstantiateSceneAndDefaultBbox();
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yield return VerifyInitialBoundsCorrect(control);
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PlayModeTestUtilities.PushHandSimulationProfile();

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