@@ -85,7 +85,7 @@ Transform:
8585 m_PrefabInternal : {fileID: 100100000}
8686 m_GameObject : {fileID: 1177239735944006}
8787 m_LocalRotation : {x: -0, y: -0, z: -0, w: 1}
88- m_LocalPosition : {x: 0 , y: 0.2 , z: 0}
88+ m_LocalPosition : {x: -0.217 , y: 0.23 , z: 0}
8989 m_LocalScale : {x: 0.005, y: 0.005, z: 0.005}
9090 m_Children : []
9191 m_Father : {fileID: 4663534091094826}
@@ -225,21 +225,17 @@ TextMesh:
225225 m_PrefabParentObject : {fileID: 0}
226226 m_PrefabInternal : {fileID: 100100000}
227227 m_GameObject : {fileID: 1177239735944006}
228- m_Text : ' Air tap a scene to load it.
229-
230- When finished with a scene, say "Scene Launcher" or press the Backspace key to
231- return the this scene list.
232-
233- Edit the scenes in this list in Unity > File > Build Settings > Scenes in Build.
234-
235- Make sure that this scene (SceneLauncher) is the first scene (#0).
236-
237- If you would like to use all scenes in the project, search for t:Scene in the
238- Project tab, select all, and drag all scenes into Scenes in Build.'
228+ m_Text : " Air tap a scene to load it.\n When finished with a scene, say \" Scene Launcher\"\n or
229+ press the Backspace key to return the this scene list.\n\n Edit the scenes in this
230+ list in Unity > File > Build Settings > Scenes in Build.\n\n If you would like
231+ to use all scenes in the project, search for t:Scene in the \n Project tab, select
232+ all, and drag all scenes into Scenes in Build.\n\n After adding scenes to the build,
233+ you can use the Scene Mapping setting\n in the SceneLauncher prefab to control
234+ which scenes are included or not\n included in the SceneLauncher menu."
239235 m_OffsetZ : 0
240236 m_CharacterSize : 1
241237 m_LineSpacing : 1
242- m_Anchor : 4
238+ m_Anchor : 0
243239 m_Alignment : 0
244240 m_TabSize : 4
245241 m_FontSize : 32
@@ -298,7 +294,7 @@ MonoBehaviour:
298294 m_Name :
299295 m_EditorClassIdentifier :
300296 Keywords :
301- - Keyword : Scene Loader
297+ - Keyword : Scene Launcher
302298 Response :
303299 m_PersistentCalls :
304300 m_Calls :
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