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Copy file name to clipboardExpand all lines: MRTK-vNext.md
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@@ -53,60 +53,8 @@ Following the feedback we’ve received both internally and through current cons
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* All testing components / scripts / prefabs / scenes should only be retained in the dev branch. The master branch should only contain the “ToolKit” and working examples. Master is for consumers only.
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* Simulator options need to be provided as another device. This will also form the template for new MR/XR/VR devices / SDKs.
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# Reference Material
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## Notable components in VRTK
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**Pointer** (VRTK Example Basic Pointer)(Pointer with Area Collision)
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- Line type (Straight, Bezier)(VRTK Example Bezier Pointer)
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- Tip type (teleport target, sphere, dot, none…)
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- Color
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- Thickness
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- Pointer Interaction, Menu Selection with Pointer (VRTK Example)
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- Grab, Move, Rotate, Scale with Pointer (Shell behavior)
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**Teleporting** (VRTK Example)
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- Pointer style
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- Transition type
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- Transition fade speed
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- Exclude teleport location (VRTK Example)
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**Object Touching / Grabbing** (VRTK Example)
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- Object touched event
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- Highlight / Outline on touched
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- InteractableObject: Object grabbable, Highlight on touch
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