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Copy file name to clipboardExpand all lines: Assets/MixedRealityToolkit/Utilities/CameraFOVChecker.cs
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@@ -27,6 +27,8 @@ public static class CameraFOVChecker
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/// <summary>
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/// Returns true if a collider's bounds is within the camera FOV.
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/// Utilizes a cache to test if this collider has been seen before and returns current frame's calculated result.
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/// NOTE: This is a 'loose' FOV check -- it can return true in cases when the collider is actually not in the FOV
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/// because it does an axis-aligned check when testing for large colliders. So, if the axis aligned bounds are in the bounds of the camera, it will return true.
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/// </summary>
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/// <param name="myCollider">The collider to test</param>
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