Skip to content

Commit bee7863

Browse files
committed
Cleanup a stale comment and move the reflection using statement into the .NET backend support location.
1 parent ca69d14 commit bee7863

File tree

1 file changed

+1
-4
lines changed

1 file changed

+1
-4
lines changed

Assets/MixedRealityToolkit/Attributes/MixedRealityControllerAttribute.cs

Lines changed: 1 addition & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -5,9 +5,9 @@
55
using Microsoft.MixedReality.Toolkit.Core.Definitions.Utilities;
66
using System;
77
using System.Linq;
8-
using System.Reflection;
98

109
#if WINDOWS_UWP && !ENABLE_IL2CPP
10+
using System.Reflection;
1111
using Microsoft.MixedReality.Toolkit.Core.Extensions;
1212
#endif // WINDOWS_UWP && !ENABLE_IL2CPP
1313

@@ -61,9 +61,6 @@ public MixedRealityControllerAttribute(
6161
/// <summary>
6262
/// Convenience function for retrieving the attribute given a certain class type.
6363
/// </summary>
64-
/// <remarks>
65-
/// This function is only available in a UnityEditor context.
66-
/// </remarks>
6764
public static MixedRealityControllerAttribute Find(Type type)
6865
{
6966
#if WINDOWS_UWP && !ENABLE_IL2CPP

0 commit comments

Comments
 (0)