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| 1 | +// Copyright (c) Microsoft Corporation. All rights reserved. |
| 2 | +// Licensed under the MIT License. See LICENSE in the project root for license information. |
| 3 | + |
| 4 | +using System; |
| 5 | +using NUnit.Framework; |
| 6 | +using UnityEngine; |
| 7 | + |
| 8 | +namespace HoloToolkit.Unity.Tests |
| 9 | +{ |
| 10 | + public class VectorExtensionsTests |
| 11 | + { |
| 12 | + [Test] |
| 13 | + public void Vector2_Mul() |
| 14 | + { |
| 15 | + Vector2 value = new Vector2(2f, 3f); |
| 16 | + Vector2 scale = new Vector2(2f, 3f); |
| 17 | + Vector2 expected = new Vector2(4f, 9f); |
| 18 | + Assert.That(value.Mul(scale), Is.EqualTo(expected)); |
| 19 | + } |
| 20 | + |
| 21 | + [Test] |
| 22 | + public void Vector2_Div() |
| 23 | + { |
| 24 | + Vector2 value = new Vector2(2f, 3f); |
| 25 | + Vector2 scale = new Vector2(2f, 3f); |
| 26 | + Vector2 expected = new Vector2(1f, 1f); |
| 27 | + Assert.That(value.Div(scale), Is.EqualTo(expected)); |
| 28 | + } |
| 29 | + |
| 30 | + [Test] |
| 31 | + public void Vector3_Mul() |
| 32 | + { |
| 33 | + Vector3 value = new Vector3(2f, 3f, 4f); |
| 34 | + Vector3 scale = new Vector3(2f, 3f, 4f); |
| 35 | + Vector3 expected = new Vector3(4f, 9f, 16f); |
| 36 | + Assert.That(value.Mul(scale), Is.EqualTo(expected)); |
| 37 | + } |
| 38 | + |
| 39 | + [Test] |
| 40 | + public void Vector3_Div() |
| 41 | + { |
| 42 | + Vector3 value = new Vector3(2f, 3f, 4f); |
| 43 | + Vector3 scale = new Vector3(2f, 3f, 4f); |
| 44 | + Vector3 expected = new Vector3(1f, 1f, 1f); |
| 45 | + Assert.That(value.Div(scale), Is.EqualTo(expected)); |
| 46 | + } |
| 47 | + |
| 48 | + [Test] |
| 49 | + public void Vector3_RotateAround_Quaternion() |
| 50 | + { |
| 51 | + Vector3 point = new Vector3(0f, 0f, 0f); |
| 52 | + Vector3 pivot = new Vector3(1f, 1f, 1f); |
| 53 | + Quaternion rotation = Quaternion.AngleAxis(180f, new Vector3(0f, 0f, 1f)); |
| 54 | + Vector3 expected = new Vector3(2f, 2f, 0f); |
| 55 | + Assert.That(point.RotateAround(pivot, rotation), Is.EqualTo(expected).Within(1f).Ulps); |
| 56 | + } |
| 57 | + |
| 58 | + [Test] |
| 59 | + public void Vector3_RotateAround_Euler() |
| 60 | + { |
| 61 | + Vector3 point = new Vector3(0f, 0f, 0f); |
| 62 | + Vector3 pivot = new Vector3(1f, 1f, 1f); |
| 63 | + Vector3 rotation = new Vector3(0f, 0f, 180f); |
| 64 | + Vector3 expected = new Vector3(2f, 2f, 0f); |
| 65 | + Assert.That(point.RotateAround(pivot, rotation), Is.EqualTo(expected).Within(1f).Ulps); |
| 66 | + } |
| 67 | + |
| 68 | + [Test] |
| 69 | + public void Vector3_TransformPoint() |
| 70 | + { |
| 71 | + throw new NotImplementedException(); |
| 72 | + } |
| 73 | + |
| 74 | + [Test] |
| 75 | + public void Vector3_InverseTransformPoint() |
| 76 | + { |
| 77 | + throw new NotImplementedException(); |
| 78 | + } |
| 79 | + |
| 80 | + [Test] |
| 81 | + public void Vector3Collection_Average_Empty() |
| 82 | + { |
| 83 | + var vectors = new Vector3[] { }; |
| 84 | + Assert.That(VectorExtensions.Average(vectors), Is.EqualTo(Vector3.zero)); |
| 85 | + } |
| 86 | + |
| 87 | + [Test] |
| 88 | + public void Vector3Collection_Average() |
| 89 | + { |
| 90 | + var vectors = new Vector3[] { new Vector3(1f, 2f, 3f), new Vector3(2f, 3f, 4f) }; |
| 91 | + Assert.That(VectorExtensions.Average(vectors), Is.EqualTo(new Vector3(1.5f, 2.5f, 3.5f))); |
| 92 | + } |
| 93 | + |
| 94 | + [Test] |
| 95 | + public void Vector3Collection_Median_Empty() |
| 96 | + { |
| 97 | + var vectors = new Vector3[] { }; |
| 98 | + Assert.That(VectorExtensions.Median(vectors), Is.EqualTo(Vector3.zero)); |
| 99 | + } |
| 100 | + |
| 101 | + [Test] |
| 102 | + public void Vector3Collection_Median() |
| 103 | + { |
| 104 | + var vectors = new Vector3[] { new Vector3(10f, 10f, 10f), new Vector3(1f, 1f, 1f), new Vector3(5f, 5f, 5f) }; |
| 105 | + Assert.That(VectorExtensions.Median(vectors), Is.EqualTo(new Vector3(5f, 5f, 5f))); |
| 106 | + } |
| 107 | + |
| 108 | + } |
| 109 | +} |
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