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Update WindowsMixedRealityXRSDKArticulatedHand.cs
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Assets/MixedRealityToolkit.Providers/WindowsMixedReality/XRSDK/Controllers/WindowsMixedRealityXRSDKArticulatedHand.cs

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@@ -40,10 +40,13 @@ public WindowsMixedRealityXRSDKArticulatedHand(TrackingState trackingState, Hand
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private readonly Dictionary<TrackedHandJoint, MixedRealityPose> unityJointPoses = new Dictionary<TrackedHandJoint, MixedRealityPose>();
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private readonly WindowsMixedRealityArticulatedHandDefinition handDefinition;
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private static readonly HandFinger[] handFingers = Enum.GetValues(typeof(HandFinger)) as HandFinger[];
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private readonly List<Bone> fingerBones = new List<Bone>();
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#if WINDOWS_UWP && WMR_ENABLED
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private readonly List<object> states = new List<object>();
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#endif // WINDOWS_UWP && WMR_ENABLED
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#region IMixedRealityHand Implementation
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