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removed unused variable
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Assets/MixedRealityToolkit/_Core/Devices/UnityInput/UnityTouchController.cs

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@@ -57,7 +57,6 @@ public UnityTouchController(TrackingState trackingState, Handedness controllerHa
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private bool isHolding;
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private MixedRealityInputAction manipulationAction;
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private bool isManipulating;
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private Vector2 lastInputPosition = Vector2.zero;
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private MixedRealityPose lastPose = MixedRealityPose.ZeroIdentity;
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/// <inheritdoc />

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