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Fix profiler marker name
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Assets/MRTK/Providers/WindowsMixedReality/Shared/WindowsMixedRealityHandMeshProvider.cs

Lines changed: 1 addition & 1 deletion
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@@ -107,7 +107,7 @@ private void InitializeUVs(Vector3[] neutralPoseVertices)
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}
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}
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private static readonly ProfilerMarker UpdateHandMeshPerfMarker = new ProfilerMarker("[MRTK] WindowsMixedRealityArticulatedHandDefinition.UpdateHandMesh");
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private static readonly ProfilerMarker UpdateHandMeshPerfMarker = new ProfilerMarker($"[MRTK] {nameof(WindowsMixedRealityHandMeshProvider)}.UpdateHandMesh");
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/// <summary>
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/// Updates the current hand mesh based on the passed in state of the hand.

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