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Update MixedRealityProjectConfiguratorWindow.cs
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Assets/MRTK/Core/Inspectors/Setup/MixedRealityProjectConfiguratorWindow.cs

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@@ -197,7 +197,7 @@ private void RenderNoPipeline()
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#if UNITY_2020_2_OR_NEWER
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CurrentStage = ConfigurationStage.SelectXRSDKPlugin;
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#else
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currentStage = ConfigurationStage.InstallBuiltinPlugin;
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CurrentStage = ConfigurationStage.InstallBuiltinPlugin;
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#endif // UNITY_2020_2_OR_NEWER
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Repaint();

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