@@ -37,7 +37,7 @@ public override IMixedRealityController[] GetActiveControllers()
3737
3838#if UNITY_WSA
3939
40- #region IMixedRealityDeviceManager Interface
40+ #region IMixedRealityDeviceManager Interface
4141
4242 /// <inheritdoc/>
4343 public override void Enable ( )
@@ -48,7 +48,7 @@ public override void Enable()
4848 InteractionManager . InteractionSourceReleased += InteractionManager_InteractionSourceReleased ;
4949 InteractionManager . InteractionSourceLost += InteractionManager_InteractionSourceLost ;
5050
51- UnityEngine . XR . WSA . Input . InteractionSourceState [ ] states = InteractionManager . GetCurrentReading ( ) ;
51+ InteractionSourceState [ ] states = InteractionManager . GetCurrentReading ( ) ;
5252
5353 // NOTE: We update the source state data, in case an app wants to query it on source detected.
5454 for ( var i = 0 ; i < states . Length ; i ++ )
@@ -66,23 +66,23 @@ public override void Disable()
6666 InteractionManager . InteractionSourceReleased -= InteractionManager_InteractionSourceReleased ;
6767 InteractionManager . InteractionSourceLost -= InteractionManager_InteractionSourceLost ;
6868
69- UnityEngine . XR . WSA . Input . InteractionSourceState [ ] states = InteractionManager . GetCurrentReading ( ) ;
69+ InteractionSourceState [ ] states = InteractionManager . GetCurrentReading ( ) ;
7070 for ( var i = 0 ; i < states . Length ; i ++ )
7171 {
7272 RemoveController ( states [ i ] ) ;
7373 }
7474 }
7575
76- #endregion IMixedRealityDeviceManager Interface
76+ #endregion IMixedRealityDeviceManager Interface
7777
78- #region Controller Utilities
78+ #region Controller Utilities
7979
8080 /// <summary>
8181 /// Retrieve the source controller from the Active Store, or create a new device and register it
8282 /// </summary>
8383 /// <param name="interactionSourceState">Source State provided by the SDK</param>
8484 /// <returns>New or Existing Controller Input Source</returns>
85- private WindowsMixedRealityController GetOrAddController ( UnityEngine . XR . WSA . Input . InteractionSourceState interactionSourceState , bool updateControllerData = true )
85+ private WindowsMixedRealityController GetOrAddController ( InteractionSourceState interactionSourceState , bool updateControllerData = true )
8686 {
8787 //If a device is already registered with the ID provided, just return it.
8888 if ( activeControllers . ContainsKey ( interactionSourceState . source . id ) )
@@ -127,16 +127,16 @@ private WindowsMixedRealityController GetOrAddController(UnityEngine.XR.WSA.Inpu
127127 /// Remove the selected controller from the Active Store
128128 /// </summary>
129129 /// <param name="interactionSourceState">Source State provided by the SDK to remove</param>
130- private void RemoveController ( UnityEngine . XR . WSA . Input . InteractionSourceState interactionSourceState )
130+ private void RemoveController ( InteractionSourceState interactionSourceState )
131131 {
132132 var controller = GetOrAddController ( interactionSourceState , false ) ;
133133 InputSystem ? . RaiseSourceLost ( controller ? . InputSource , controller ) ;
134134 activeControllers . Remove ( interactionSourceState . source . id ) ;
135135 }
136136
137- #endregion Controller Utilities
137+ #endregion Controller Utilities
138138
139- #region Unity InteractionManager Events
139+ #region Unity InteractionManager Events
140140
141141 /// <summary>
142142 /// SDK Interaction Source Detected Event handler
@@ -184,9 +184,9 @@ private void InteractionManager_InteractionSourceLost(InteractionSourceLostEvent
184184 RemoveController ( args . state ) ;
185185 }
186186
187- #endregion Unity InteractionManager Events
187+ #endregion Unity InteractionManager Events
188188
189189#endif // UNITY_WSA
190190
191191 }
192- }
192+ }
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