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Update WindowsMixedRealityArticulatedHand.cs
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Assets/MixedRealityToolkit.Providers/WindowsMixedReality/WindowsMixedRealityArticulatedHand.cs

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -129,6 +129,8 @@ public override void UpdateController(InteractionSourceState interactionSourceSt
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base.UpdateController(interactionSourceState);
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UpdateHandData(interactionSourceState);
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for (int i = 0; i < Interactions?.Length; i++)
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{
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switch (Interactions[i].InputType)
@@ -189,13 +191,11 @@ private async void SetHandMeshObserver(SpatialInteractionSourceState sourceState
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#endif
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/// <summary>
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/// Update the "Controller" input from the device
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/// Update the hand data from the device.
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/// </summary>
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/// <param name="interactionSourceState">The InteractionSourceState retrieved from the platform</param>
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protected override void UpdateControllerData(InteractionSourceState interactionSourceState)
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/// <param name="interactionSourceState">The InteractionSourceState retrieved from the platform.</param>
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private void UpdateHandData(InteractionSourceState interactionSourceState)
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{
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base.UpdateControllerData(interactionSourceState);
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#if WINDOWS_UWP
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// Articulated hand support is only present in the 18362 version and beyond Windows
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// SDK (which contains the V8 drop of the Universal API Contract). In particular,

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