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Merge pull request #7312 from microsoft/releases/2.3.0
Update release branch to v2.3.0
2 parents 022064a + ed5fb9e commit e0f4f09

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.github/ISSUE_TEMPLATE/bug-report.md

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If applicable, add screenshots to help explain your problem.
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## Your Setup (please complete the following information)
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## Your setup (please complete the following information)
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- Unity Version [e.g. 2018.3.11f1]
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- MRTK Version [e.g. v2.0]
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## Target Platform (please complete the following information)
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## Target platform (please complete the following information)
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- HoloLens
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- HoloLens 2

.github/ISSUE_TEMPLATE/documentation-issue.md

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---
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## Describe the Issue
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## Describe the issue
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A clear and concise what the issue
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## Feature Area
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## Feature area
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What's incorrect? What's missing?
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## Existing Doc Link
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If this is about something in an existing document, please provide link
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## Existing doc link
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If this is about something in an existing document, please provide link
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## Additional context
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Add any other context about the problem here.

.github/issue_template.md

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## Overview
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## Expected Behavior
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## Expected behavior
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## Actual Behavior
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## Actual behavior
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## Steps to reproduce
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_(Links to sample github project preferred)_
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## Unity Editor Version
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## Unity editor version
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## Mixed Reality Toolkit Release Version
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## Mixed Reality Toolkit release version

.gitignore

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# Project Specific List #
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# ===================== #
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artifacts/
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Assets/ThirdParty/
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Assets/ThirdParty.meta
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Assets/TextMesh Pro.meta
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Assets/TextMesh Pro/
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Assets/ThirdParty*
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Assets/TextMesh Pro*
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--Version/
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Assets/StreamingAssets/GltfModels/
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Assets/StreamingAssets/GltfModels.meta
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Assets/StreamingAssets.meta
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Assets/MixedRealityToolkit.Generated*
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/mrtk_log_mostRecentET.csv
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# ========================= #
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# MSBuildForUnity generated #
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# ========================= #
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Assets/MixedRealityToolkit.Providers/WindowsMixedReality/DotNetAdapter/Plugins*
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MSBuildForUnity.Common.props
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.obj
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/*.msb4u.csproj.meta
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*.msb4u.csproj.meta
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/*.msb4u.sln.meta
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*.msb4u.sln.meta
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Dependencies*
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Nuget.config*

Assets/MixedReality.Toolkit.Foundation.nuspec

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<version>$version$</version>
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<authors>Microsoft</authors>
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<owners>Microsoft,MixedReality</owners>
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<licenseUrl>https://github.com/Microsoft/MixedRealityToolkit-Unity/blob/releases/2.2.0/License.txt</licenseUrl>
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<licenseUrl>https://github.com/Microsoft/MixedRealityToolkit-Unity/blob/releases/2.3.0/License.txt</licenseUrl>
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<projectUrl>https://aka.ms/MRTK</projectUrl>
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<iconUrl>https://microsoft.github.io/MixedRealityToolkit-Unity/Documentation/Images/MRTK_Logo_NuGet.png</iconUrl>
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<requireLicenseAcceptance>true</requireLicenseAcceptance>
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<releaseNotes>$releaseNotes$</releaseNotes>
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<tags>Unity MixedReality MixedRealityToolkit MRTK</tags>
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<dependencies>
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<dependency id="Microsoft.Windows.MixedReality.DotNetWinRT" version="0.5.1037" />
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<dependency id="Microsoft.Windows.MixedReality.DotNetWinRT" version="0.5.1045" />
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</dependencies>
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<contentFiles>
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<files include="any\any\.PkgSrc\**" buildAction="None" copyToOutput="false" />
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</contentFiles>
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</metadata>
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<files>
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<file src="MixedRealityToolkit\**" exclude="*.nuspec;*.nuspec.meta;*.props;*.props.meta;*.targets;*.targets.meta;MixedRealityToolkit\toc.yml*" target="MRTK\" />
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<file src="MixedRealityToolkit.Providers\**" exclude="*.nuspec;*.nuspec.meta;*.props;*.props.meta;*.targets;*.targets.meta;MixedRealityToolkit.Providers\License.txt*;MixedRealityToolkit.Providers\Version.txt*;MixedRealityToolkit.Providers\WindowsMixedReality\DotNetAdapter*;MixedRealityToolkit.Providers\WindowsMixedReality\DotNetAdapter\**\*.*" target="MRTK\" />
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<file src="MixedRealityToolkit.Providers\**" exclude="*.nuspec;*.nuspec.meta;*.props;*.props.meta;*.targets;*.targets.meta;MixedRealityToolkit.Providers\License.txt*;MixedRealityToolkit.Providers\Version.txt*;MixedRealityToolkit.Providers\WindowsMixedReality\Shared\DotNetAdapter*;MixedRealityToolkit.Providers\WindowsMixedReality\Shared\DotNetAdapter\**\*.*;MixedRealityToolkit.Providers\UnityAR*;MixedRealityToolkit.Providers\UnityAR\**\*.*" target="MRTK\" />
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<file src="MixedRealityToolkit.SDK\**" exclude="*.nuspec;*.nuspec.meta;*.props;*.props.meta;*.targets;*.targets.meta;MixedRealityToolkit.SDK\License.txt*;MixedRealityToolkit.SDK\Version.txt*;MixedRealityToolkit.SDK\toc.yml*;MixedRealityToolkit.SDK\StandardAssets.meta;MixedRealityToolkit.SDK\StandardAssets\Fonts.meta;MixedRealityToolkit.SDK\StandardAssets\Materials.meta;MixedRealityToolkit.SDK\StandardAssets\Shaders.meta;MixedRealityToolkit.SDK\StandardAssets\Textures.meta" target="MRTK\" />
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<file src="MixedRealityToolkit.Services\**" exclude="*.nuspec;*.nuspec.meta;*.props;*.props.meta;*.targets;*.targets.meta;MixedRealityToolkit.Services\License.txt*;MixedRealityToolkit.Services\Version.txt*" target="MRTK\" />
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<file src="..\Plugins\**\Microsoft.MixedReality.Toolkit.dll*" target="Plugins\" />
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<file src="..\Plugins\**\Microsoft.MixedReality.Toolkit.pdb*" target="Plugins\" />
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<file src="..\Plugins\**\Microsoft.MixedReality.Toolkit.Gltf.*" target="Plugins\" />
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<!-- commenting source packaging for the 2.2.0 release -->
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<!-- The following line is commented out because of a path length issue -->
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<!-- <file src="..\..\Assets\MixedRealityToolkit\**\*.cs" target="contentFiles\any\any\.PkgSrc\MRTK\MixedRealityToolkit" /> -->
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<file src="..\Plugins\**\Microsoft.MixedReality.Toolkit.Providers.*" target="Plugins\" />
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<file src="..\Plugins\**\Microsoft.MixedReality.Toolkit.Providers.*" exclude="..\Plugins\**\Microsoft.MixedReality.Toolkit.Providers.UnityAR*;..\Plugins\**\Microsoft.MixedReality.Toolkit.Providers.UnityAR\**\*.*" target="Plugins\" />
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<!-- <file src="..\..\Assets\MixedRealityToolkit.Providers\**\*.cs" target="contentFiles\any\any\.PkgSrc\MRTK\MixedRealityToolkit.Providers" /> -->
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<file src="..\Plugins\**\Microsoft.MixedReality.Toolkit.SDK.*" target="Plugins\" />
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<file src="..\Plugins\**\Microsoft.MixedReality.Toolkit.SDK.Inspectors.*" target="Plugins\" />
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<file src="..\Plugins\**\Microsoft.MixedReality.Toolkit.Services.*" target="Plugins\" />
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Assets/MixedRealityToolkit.Examples/AssemblyInfo.cs

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using System.Reflection;
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[assembly: AssemblyVersion("2.2.0.0")]
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[assembly: AssemblyFileVersion("2.2.0.0")]
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[assembly: AssemblyVersion("2.3.0.0")]
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[assembly: AssemblyFileVersion("2.3.0.0")]
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[assembly: AssemblyProduct("Microsoft® Mixed Reality Toolkit Examples")]
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Assets/MixedRealityToolkit.Examples/Demos/Audio/Scripts/LoFiFilterSelection.cs

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{
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[AddComponentMenu("Scripts/MRTK/Examples/LoFiFilterSelection")]
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public class LoFiFilterSelection : MonoBehaviour, IMixedRealityPointerHandler
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[Tooltip("Material used when the emitter is set to Narrow Band Telephony")]

Assets/MixedRealityToolkit.Examples/Demos/Boundary/Scripts/BoundaryVisualizationDemo.cs

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[AddComponentMenu("Scripts/MRTK/Examples/BoundaryVisualizationDemo")]
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public class BoundaryVisualizationDemo : MonoBehaviour, IMixedRealityBoundaryHandler
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{
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Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoBasicSetup/Scripts/ColorTap.cs

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Assets/MixedRealityToolkit.Examples/Demos/EyeTracking/DemoBasicSetup/Scripts/FollowEyeGazeGazeProvider.cs

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[AddComponentMenu("Scripts/MRTK/Examples/FollowEyeGazeGazeProvider")]
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{
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[Tooltip("Display the game object along the eye gaze ray at a default distance (in meters).")]

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