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David Kline
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Merge pull request #7242 from microsoft/julenka-23-releasenotes
What's new add experimental features
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Documentation/ReleaseNotes.md

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@@ -106,12 +106,45 @@ A hand physics extension service has been added to allow for using physics inter
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![Hand physics](https://user-images.githubusercontent.com/1186832/68795768-77efdc00-0606-11ea-8fb9-b0e4191bdb05.gif)
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**Non-native keyboard (Experimental)**
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A keyboard that can be used on platforms which do not provide native keyboard support.
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([#6492](https://github.com/microsoft/MixedRealityToolkit-Unity/pull/6573))
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<img src="https://user-images.githubusercontent.com/168492/73916489-5b181d00-4872-11ea-9c1e-7ef6738a9f6f.png" width="400">
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**Hand coach (Experimental)**
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Hand animations that can give helpful hints for gestures users should perform.
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([#6493](https://github.com/microsoft/MixedRealityToolkit-Unity/pull/1493))
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<img src="https://user-images.githubusercontent.com/168492/73916521-771bbe80-4872-11ea-80ce-c117253e3c24.png" width="400">
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**Follow solver (Experimental)**
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A solver that matches HoloLens 2 shell behavior. ([#6981](https://github.com/microsoft/MixedRealityToolkit-Unity/pull/1493))
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<img src="https://user-images.githubusercontent.com/47415945/71829132-d338ca80-309b-11ea-97eb-9afc341a21ed.gif" width="400">
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**Pinch Slider orientation**
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The Pinch Slider has been updated to orient TrackVisuals, TickMarks and ThumbRoot based on the sliderAxis orientation ([#6858](https://github.com/microsoft/MixedRealityToolkit-Unity/pull/6858))
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![Y axis slier](https://user-images.githubusercontent.com/42405657/71687606-37a31380-2d96-11ea-84b5-ffe2368f8b57.JPG)
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![X axis slider](https://user-images.githubusercontent.com/42405657/71687640-4984b680-2d96-11ea-9f59-7732a91edd1b.JPG)
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<img src="https://user-images.githubusercontent.com/42405657/71687606-37a31380-2d96-11ea-84b5-ffe2368f8b57.JPG" width="150">
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<img src="https://user-images.githubusercontent.com/42405657/71687640-4984b680-2d96-11ea-9f59-7732a91edd1b.JPG?s=25" width="150">
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**ObjectManipulator and BoundsControl (Experimental)**
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ObjectManipulator and BoundsControl are refactored versions of ManipulationHandler and BoundingBox, respectively. They are designed to be simpler to configure, use and maintain. They also include a few new behavior changes:
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ObjectManipulator correctly responds to physics.
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<img src="https://user-images.githubusercontent.com/168492/73964695-8f69f880-48c7-11ea-857a-36448718ed1b.gif" width="200">
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Improved ability to configure constraints for object manipulation.
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<img src="https://user-images.githubusercontent.com/168492/73964662-7a8d6500-48c7-11ea-9345-3183ca1bd85c.png" width="400">
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We are hoping to eventually deprecate ManipulationHandler and BoundingBox in favor of these more robust components. ([#6294](https://github.com/microsoft/MixedRealityToolkit-Unity/pull/6924))
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### Known issues in 2.3.0
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